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PC / Kinect - Connecting Kinect v2 to a PC without an adapter

knurgb 25440 6
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Treść została przetłumaczona polish » english Zobacz oryginalną wersję tematu
  • #1 16936401
    knurgb
    Level 9  
    Hello.
    It is possible to connect Kinect v2 without an adapter to a PC using a USB Type B and A cable and an external 12 V power supply instead of a rather expensive adapter from Microsoft.
    https://www.youtube.com/watch?v=l0rWWT24TNE

    They all rely on soldering a 12 V power supply directly to the kinect and some fun for the average Kowalski.
    I am thinking about the possibility of circumventing this necessity, e.g. by cutting the cable and connecting 12 V directly to some two cables.
    I don't know much about electronics, but USB type B and type A have both 9 wires. So since here and there we have 9 wires, it is hard for me to imagine that it could not be ... Well, I do not know :)

    The first thing that comes to my mind is replacing the 5 V cables from USB to 12 V?
    Work?
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  • #2 16936779
    DriverMSG
    Admin of Computers group
    knurgb wrote:
    The first thing that comes to my mind is replacing the 5 V cables from USB to 12 V?
    No no no.
    + 5V pins you don't move. The cable has a separate + 12V cable.
    PC / Kinect - Connecting Kinect v2 to a PC without an adapter
    PC / Kinect - Connecting Kinect v2 to a PC without an adapter
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  • #3 16937043
    knurgb
    Level 9  
    Hi. Thanks for the answer.

    Kinect One has such a cable. On one hand we have USB type B and on the other a specific connector for Xbox One.

    PC / Kinect - Connecting Kinect v2 to a PC without an adapter

    The film uses a cable that has a USB type B on one side and fits Kinect on the other and a classic USB type A on the other. A 12v power supply is soldered directly to the kinect

    PC / Kinect - Connecting Kinect v2 to a PC without an adapter

    My question is whether you can connect to this cable somewhere, so that you do not have to disassemble the kinect and solder.
    Since on one hand the signal goes for usb and on the other the power supply from Xbox One goes along this cable, I think it must give :)

    Greetings.
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  • #4 16937435
    DriverMSG
    Admin of Computers group
    Hand meter and check.
  • #5 16981930
    myrcioch
    Level 18  
    knurgb wrote:
    My question is whether you can connect to this cable somewhere, so that you do not have to disassemble the kinect and solder.

    The USB-B plug from the original Microsoft cable has extra power pins, which is not included in the standard USB-B plug.
    You would have to cut both cables, connect a standard USB-A and 12V power supply to the cut-off part of Microsoft's USB-B.
    The connection itself is problematic because it is USB3.0 and has its own signal requirements.
  • #6 16982126
    knurgb
    Level 9  
    thanks. I thought that it could be easier to arrange, i.e. connect to a USB 3.0 cable with the appropriate terminals somewhere 12v
    but if this xbox cable is special then probably nothing will happen because there will be no proper connection as I understand.
    anyway I ordered 4 cables to recognize the subject and in my free time I will test :)
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  • #7 19768845
    Cyberdan
    Level 1  
    Hello, I managed to cut the original cable to kinecta v.2.0, then connect the normal USB + power? It is possible?

Topic summary

The discussion revolves around the feasibility of connecting the Kinect v2 to a PC without using the official Microsoft adapter, by utilizing a USB Type B and A cable along with an external 12V power supply. Users express concerns about the complexity of the wiring, particularly regarding the separate power requirements of the Kinect. It is noted that the original Microsoft cable has additional power pins not found in standard USB-B connectors, complicating direct connections. Suggestions include testing with a multimeter and experimenting with cutting and connecting cables, although caution is advised due to the specific signal requirements of USB 3.0. The original poster is encouraged to explore alternative methods without soldering directly to the Kinect.
Summary generated by the language model.
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