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How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2

p.kaczmarek2 102 0

TL;DR

  • The MX-V9 Vibration steering wheel and PS/2 pedals are torn down to inspect how PlayStation/PC racing controls are built.
  • The wheel uses a linear potentiometer for steering deflection, while vibration comes from unbalanced-weight motors and the pedals use a spring plus potentiometer.
  • The steering sensor is a B-type 20 kΩ linear potentiometer, and the wheel includes a PlayStation/USB switch.
  • Much of the board sits under an unknown 'black dot' IC, so the rest of the electronics remains opaque.
  • The simple button-and-ADC design should be easy to rewire under a PIC with enough ADC channels and input pins.
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  • How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    I recently presented the running of the PIC16LF1659 as an HID keyboard or mouse controller . A gamepad or joystick can also be realised in a similar way, it just remains to determine how to handle the buttons and axes. This is a great opportunity to take a look inside two products that I've had set aside in the attic for a while.

    The first piece of hardware to be showcased is the MX-V9 Vibration steering wheel, which works with either a PlayStation console or a PC via USB. As the name suggests, it is equipped with an additional feedback system via vibration, the mechanism of which we will also get to know.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    Importer - Megabyte, manufacture in China. There is a Playstation/PC switch on the bottom.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    The whole thing is held together by countless screws. You can tell by the PCB inside that the hardware is quite old. I was surprised that the separate modules are on plugs, probably this is from before the cost cutting. You can also immediately see how the steering wheel deflection is measured - it's just a potentiometer.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    The LED is mounted via hot glue:
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    Here's another cable mentioned - Playstation or USB:
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    As for this potentiometer, it is linear, 20 kΩ. The letter B stands for linear. Type A - logarithmic - is also popular, e.g. for audio, but it wouldn't make sense here.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    Now for the vibration issue - these are created by motors with unbalanced weights.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    Unfortunately the rest is less interesting, there is the famous "black dot" on the board, it is impossible to know what circuit it is:
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    All the electronics from inside:
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 All electronics from inside


    Now the second part of the presentation - PS/2 pedals.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    Will the situation be different here? What measures the level of throttle depression?
    Close-up of a mini-DIN plug held in a hand, with a black device housing in the background. How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    We take a look, and it turns out that the whole mechanism is a spring + potentiometer.
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2 How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    By the way, I don't see a controller here, so maybe this connector didn't go directly to the computer.... but that's a secondary issue.

    Summarising , it's all just based on buttons (zero-one state - pressed or released), potentiometers (as a voltage divider - reading from the ADC) and possibly digital outputs to turn on/off LEDs and motors. There is not much philosophy here.
    It should be possible to bring this to life with PIC , there are enough ADC channels, input pins reasonably too:
    How a racing set is built - steering wheel and pedals for USB/Playstation and PS/2
    There is nothing left to do but to rewire the acquired electronics under the PIC and prepare the USB descriptors. This I will already show in the next topic.
    Have you ever created your own joystick/gamepad project based on a microcontroller?

    Cool? Ranking DIY
    Helpful post? Buy me a coffee.
    About Author
    p.kaczmarek2
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    p.kaczmarek2 wrote 14375 posts with rating 12293, helped 649 times. Been with us since 2014 year.
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